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Retribution

Retribution Paladin

Work through the levels in order, or start wherever you like.

1

Know your kit

Up next

Recognise your abilities and what each one is for.

Start
2

Your cooldowns

Your offensive and defensive cooldowns, and how long they take to come back.

Start
3

Crowd control

Which diminishing returns group your crowd control is in, and what shares it.

Start

Drills

One idea at a time, as long as you like. None of these are written in advance. Every question is built from the spell data the moment you start, so the answers are whatever is true this patch.

Role Fundamentals

Understanding the three core PvP roles — Tank, Healer, and DPS — their responsibilities, positioning, and how they interact in skirmishes, battlegrounds, and arenas.

In the model: answer pool · allocation

Drill

Crowd Control

Using and responding to abilities that restrict enemy actions — stuns, roots, silences, slows, and fears. Includes understanding Diminishing Returns (DR) to avoid wasting CC chains.

In the model: chains · allocation · clock

Drill

Cooldown Management

Tracking and timing offensive and defensive cooldowns — knowing when to pop them, when to save them, and how to react when the enemy uses theirs. Includes PvP Trinket usage.

In the model: answer pool · overlap · clock · timeline

Drill

Positioning

Not generated

Nothing in the data represents where anyone is standing, so no question here can be generated or checked. Line of sight, facing and range are mechanics we could ask about one day; none of them is a field today.

In the model: gaps

Target Switching

Not generated

Choosing a target means comparing what each enemy can still press. The Matchup Lab computes that for a matchup, not for a question, so this concept waits on the application layer.

In the model: answer pool · thresholds

Awareness & Tracking

Not generated

Tracking is about hidden state — their cooldowns, their DR, what they have shown you. The data holds what exists, not what either side currently knows.

In the model: information · clock

Team Composition

Not generated

Which side the clock favours is a matchup reading, not a per-spell fact. It belongs to the Matchup Lab rather than to a generated question.

In the model: intent · talents · timeline

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