Outlaw

Midnight 12.1 arena

Outlaw Rogue PvP guide

How Outlaw Rogues actually play arena: the PvP talents they take, what they press when they go, how they survive, what to kick on them, and the comps they play. Counted from real rated games, not written from memory.

Most taken PvP talent

Dismantle

Dismantle

96%

First defensive

Feint

Feint

86%

Outlaw Rogue PvP talents

How often each PvP talent is taken. Click one for what it does.

Disarm the enemy, preventing the use of any weapons or shield for 5 sec.

45s cooldown · lasts 5s in arena

After coming out of a stun, you deal 10% increased damage for 12 sec.

Creates a cloud of thick smoke in an 8 yard radius around the Rogue for 5 sec. Enemies are unable to target into or out of the smoke cloud.

180s cooldown · lasts 5s

Feint decreases your damage taken by an additional 25% while stunned and its energy cost is reduced by 30%.

Drink Up Me Hearties
24%

Finishing move that empowers your weapons with energy to perform a deadly attack. You leap into the air and Eviscerate your target on the way back down, with such force that it has a 15% stronger effect.

Class and spec tree talents, with the build most players run and every cooldown adjusted for it: Outlaw Rogue talents and kit.

How Outlaw Rogues survive a go

Dies in

12%

of rounds. Every spec: 24%

Dies first in

12%

of rounds. Every spec: 17%

When a go lands on an Outlaw Rogue, the defensives pressed and how often:

Their own

  • Feint Feint 86%
  • Crimson Vial Crimson Vial 36%
  • Evasion Evasion 23%
  • Cloak of Shadows Cloak of Shadows 18%
  • Smoke Bomb Smoke Bomb 18%
  • Gladiator's Medallion Gladiator's Medallion 18%
  • Vanish Vanish 5%

From their team

  • Pain Suppression Pain Suppression 45%
  • Evangelism Evangelism 18%
  • Leap of Faith Leap of Faith 9%
  • Holy Word: Serenity Holy Word: Serenity 9%
  • Lay on Hands Lay on Hands 5%
  • Blessing of Sacrifice Blessing of Sacrifice 5%

Outlaw Rogues as kickers

Outlaw Rogues stop 8% of the high-priority enemy casts they meet with their interrupt ready. Across every spec with an interrupt it is 11%.

A chance is a cast from a kick list, begun while the player was alive, free to act, had their kick off cooldown and stood within its range. The combat log has no line of sight, so a pillar may have been in the way.

Play Outlaw Rogue? See this for your own games

The free MindCollector app reads your combat log as you play and reviews every arena game: who died and why, which defensives you had left, which casts went through while your kick was ready, and how your Outlaw Rogue compares with the numbers on this page.

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A game reviewed in the MindCollector app

Counted from rated arena games uploaded to MindCollector: every player in every game, not only the one who recorded it. Updated 26 Oct 2026.