Abomination Limb

Spell Explorer

Blood Death Knight Spells

Explore Blood Death Knight spells, their cooldowns, and what modifies them.

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Death Knight

Demon Hunter

Druid

Evoker

Hunter

Mage

Monk

Paladin

Priest

Rogue

Shaman

Warlock

Warrior

Every talent and PvP talent for this spec, tagged by source. Greyed-out "Not selected" rows aren't part of this spec's admin-curated default build; cooldowns/charges on selected rows reflect that build's actual picks.

Spell Description Cooldown Modifies / Enhances
Active Abilities
Crowd Control
Asphyxiate

Asphyxiate

#221562 Crowd Control Talent Priority
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 5.
45s
Blinding Sleet

Blinding Sleet

#207167 Crowd Control Talent Priority
Targets in a cone in front of you are blinded, causing them to wander disoriented for 5. Damage may cancel the effect. When Blinding Sleet ends, enemies are slowed by -50% for 6.
60s
Control Undead

Control Undead

#111673 Crowd Control Talent Not selected
Dominates the target undead creature up to level 91, forcing it to do your bidding for 300.
Gorefiend's Grasp

Gorefiend's Grasp

#108199 Crowd Control Talent Priority
Shadowy tendrils coil around all enemies within (varies) yards of a hostile or friendly target, pulling them to the target's location and Silencing them for 3. Some values above vary by condition or aren't fully known — check in-game.
90s
Strangulate

Strangulate

#47476 Crowd Control PvP Talent Not selected Priority
Shadowy tendrils constrict an enemy's throat, silencing them for 4 sec.
45s
Defensive
Anti-Magic Shell

Anti-Magic Shell

#48707 Defensive
Surrounds you in an Anti-Magic Shell for 5, absorbing up to (varies) magic damage and preventing application of harmful magical effects. Some values above vary by condition or aren't fully known — check in-game. Scales with: Anti-Magic Barrier, Gloom Ward
60s
Cooldown Anti-Magic Barrier -20s
Effect Osmosis
Cooldown Unyielding Will +20s
Proc Blood Feast
Proc Vestigial Shell
Proc Spellwarden
Anti-Magic Zone

Anti-Magic Zone

#51052 Defensive Talent Priority
Places an Anti-Magic Zone for 6, reducing the magic damage taken by party or raid members by (varies)%. Some values above vary by condition or aren't fully known — check in-game.
180s 240s
Cooldown Assimilation -60s
Dancing Rune Weapon

Dancing Rune Weapon

#49028 Defensive Talent Priority
Summons a rune weapon for 8 that mirrors your melee attacks and bolsters your defenses. While active, you gain 30% parry chance.
90s 120s
Cooldown Insatiable Blade -30s
Effect Everlasting Bond
Proc Blood Mist
Proc Dance of Midnight
Proc Gift of the San'layn
Proc The Blood is Life
Proc Transfusion
Proc Last Dance
Death Pact

Death Pact

#48743 Defensive Talent
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15.
90s 120s
Cooldown Death Defiance -30s
Icebound Fortitude

Icebound Fortitude

#48792 Defensive Talent
Your blood freezes, granting immunity to Stun effects and reducing all damage you take by -30% for 8.
120s
Proc Bloody Fortitude
Vampiric Blood

Vampiric Blood

#55233 Defensive Talent Priority
Embrace your undeath, increasing your maximum health by 30% and increasing all healing and absorbs received by 30% for 10.
90s
Effect Improved Vampiric Blood
Proc Red Thirst
Proc Umbilicus Eternus
Mobility
Wraith Walk

Wraith Walk

#212552 Mobility Talent
Embrace the power of the Shadowlands, removing all root effects and increasing your movement speed by 70% for 4. Taking any action cancels the effect. While active, your movement speed cannot be reduced below (varies)%. Some values above vary by condition or aren't fully known — check in-game.
60s
Effect Vampiric Speed
Utility
Mind Freeze

Mind Freeze

#47528 Utility Talent Priority
Smash the target's mind with cold, interrupting spellcasting and preventing any spell in that school from being cast for 5.
15s
Proc Coldthirst
Offensive
Abomination Limb

Abomination Limb

#1263569 Offensive Talent Not selected
Sprout an additional limb, pulling enemies further than 8 yds from you every (varies) sec. The same enemy can only be pulled once every 4. Some values above vary by condition or aren't fully known — check in-game.
120s
Blood Boil

Blood Boil

#50842 Offensive Talent Priority
Deals (varies) Shadow damage and infects all enemies within (varies) yds with Blood Plague. Blood Plague $@spelldesc55078 Some values above vary by condition or aren't fully known — check in-game.
7.5s · 2 charges
Proc Hemostasis
Proc Boiling Point
Proc Plague Infusion
Consumption

Consumption

#1263824 Offensive Talent Not selected Priority
Empower the runes in your weapon, reducing the damage you take over the duration and unleashing a devastating attack that deals -5 Shadow damage and consumes up to 75% of your Blood Plague instantly from enemies in front of you. I: Consumes up to 25% of your Blood Plague. While empowering, your damage taken is reduced by 5% and an additional 8 sec after empowering. II: Consumes up to 50% of your Blood Plague. While empowering, your damage taken is reduced by 10% and an additional 4 sec after empowering. III: Consumes up to 75% of your Blood Plague. While empowering, your damage taken is reduced by 15% and an additional 2 sec after empowering.
45s
Death Strike

Death Strike

#49998 Offensive Talent Priority
Focuses dark power into a strike that deals (varies) Physical damage and heals you for 20.2% of all damage taken in the last 5 sec, minimum 7.1% of maximum health. Some values above vary by condition or aren't fully known — check in-game.
Effect Voracious
Effect Improved Death Strike
Effect Deadly Reach
Proc Ossuary
Proc Hemostasis
Proc Coagulopathy
Proc Lifeblood
Proc Blood Draw
Proc Vampiric Strike
Proc Frenzied Bloodthirst
Proc Bloodforged Armor
Heart Strike

Heart Strike

#206930 Offensive Talent Priority
Instantly strike the target and 1 other nearby enemy, causing 120 Physical damage, and reducing enemies' movement speed by -20% for 8 Generates 5 bonus Runic Power, plus 2 Runic Power per additional enemy struck.
3s
Effect Improved Heart Strike
Proc Heartbreaker
Proc Bloodied Blade
Proc Dance of Midnight
Proc Boiling Point
Proc Cleaving Strikes
Proc Vampiric Strike
Proc Incite Terror
Proc Gift of the San'layn
Marrowrend

Marrowrend

#195182 Offensive Talent Priority
Smash the target, dealing (varies) Physical damage and generating 3 charges of Bone Shield. Bone Shield $@spelldesc195181 Some values above vary by condition or aren't fully known — check in-game.
Reaper's Mark

Reaper's Mark

#439843 Offensive Talent Not selected Priority
Viciously slice into the soul of your enemy, dealing 40 Shadowfrost damage and applying Reaper's Mark. Each time you deal Shadow or Frost damage, add a stack of Reaper's Mark. After 12 or reaching (varies) stacks, the mark explodes, dealing 40 damage per stack. Reaper's Mark travels to an unmarked enemy nearby if the target dies. Some values above vary by condition or aren't fully known — check in-game.
45s
Other
Bloodforged Armor

Bloodforged Armor

#410301 Other PvP Talent
Death Strike reduces all Physical damage taken by 25% for 4 sec.
Dark Simulacrum

Dark Simulacrum

#77606 Other PvP Talent Not selected
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Death Chain

Death Chain

#203173 Other PvP Talent Not selected
Chains 3 enemies together, dealing 10.5 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Decomposing Aura

Decomposing Aura

#199720 Other PvP Talent
All enemies within 8 yards slowly decay, losing up to 3% of their max health every 2 sec. Max 5 stacks. Lasts 6 sec.
Last Dance

Last Dance

#233412 Other PvP Talent
Reduces the cooldown of Dancing Rune Weapon by 50% and its duration by 25%.
Murderous Intent

Murderous Intent

#207018 Other PvP Talent Not selected
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Price of Progress

Price of Progress

#1233429 Other PvP Talent Not selected
You sacrifice 1% of your health every (varies) sec and in exchange you cannot be slowed below 90% of normal speed, and you are immune to forced movement effects and knockbacks. Lasts (varies). Some values above vary by condition or aren't fully known — check in-game.
Effect Vampiric Speed
Raise Dead

Raise Dead

#46585 Other Talent Priority
Raises a geist to fight by your side. You can have a maximum of one geist at a time. Lasts 60.
120s
Spellwarden

Spellwarden

#410320 Other PvP Talent
Anti-Magic Shell is now usable on allies and its cooldown is reduced by 10 sec.
Buffs & Passives
Crowd Control
Ice Prison

Ice Prison

#454786 Crowd Control Talent Not selected
Chains of Ice now also roots enemies for 4 but its cooldown is increased to 12 sec.
Defensive
Blood Draw

Blood Draw

#374598 Defensive Talent
When you fall below 30% health you drain -10 health from nearby enemies, the damage you take is reduced by -10% and your Death Strike cost is reduced by 10 for 8. Can only occur every 120.
Blood-Soaked Ground

Blood-Soaked Ground

#434033 Defensive Talent Not selected
While you are within your Death and Decay, your physical damage taken is reduced by 8% and your chance to gain Vampiric Strike is increased by 5%.
Brittle

Brittle

#374504 Defensive Talent
Your diseases have a chance to weaken your enemy causing your attacks against them to deal 6% increased damage for 5.
Gloom Ward

Gloom Ward

#391571 Defensive Talent
Absorbs are 15% more effective on you.
Incite Terror

Incite Terror

#434151 Defensive Talent
Vampiric Strike and Heart Strike cause your targets to take 1% increased Shadow damage, up to 0% for 15. Vampiric Strike benefits from Incite Terror at 400% effectiveness. Some values above vary by condition or aren't fully known — check in-game.
Newly Turned

Newly Turned

#433934 Defensive Talent Not selected
Raise Ally revives players at full health and grants you and your ally an absorb shield equal to 20% of your maximum health.
Null Magic

Null Magic

#454842 Defensive Talent
Magic damage taken is reduced by -8% and the duration of harmful Magic effects against you are reduced by -35%.
Perseverance of the Ebon Blade

Perseverance of the Ebon Blade

#374747 Defensive Talent
When Crimson Scourge is consumed, damage taken is reduced by -4% for 10.
Purgatory

Purgatory

#114556 Defensive Talent
An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 240.
Rot and Wither

Rot and Wither

#202727 Defensive PvP Talent Not selected
Your Death's Due rots enemies each time it deals damage, absorbing healing equal to 100% of damage dealt.
Rune Carved Plates

Rune Carved Plates

#440282 Defensive Talent Not selected
Each Rune spent reduces the magic damage you take by 0.1% and each Rune generated reduces the physical damage you take by 0.1% for 5, up to (varies) times. Some values above vary by condition or aren't fully known — check in-game.
Runic Protection

Runic Protection

#454788 Defensive Talent
Your chance to be critically struck is reduced by -3% and your Armor is increased by 6%.
Suppression

Suppression

#374049 Defensive Talent
Damage taken from area of effect attacks reduced by -3%. When suffering a loss of control effect, this bonus is increased by an additional -6% for 6.
Unyielding Will

Unyielding Will

#457574 Defensive Talent
Anti-Magic Shell now removes all harmful magical effects when activated, but its cooldown is increased by 20 sec.
Veteran of the Third War

Veteran of the Third War

#48263 Defensive Talent
Stamina increased by 20%. Damage taken reduced by (varies)%. Some values above vary by condition or aren't fully known — check in-game.
Will of the Necropolis

Will of the Necropolis

#206967 Defensive Talent
Damage taken below 30% Health is reduced by 20%.
Mobility
Vampiric Speed

Vampiric Speed

#434028 Mobility Talent
Death's Advance and Wraith Walk movement speed bonuses are increased by 10%. Activating Death's Advance or Wraith Walk increases 4 nearby allies movement speed by 20% for 5.
Offensive
Blood Mist

Blood Mist

#1263743 Offensive Talent
When you cast Dancing Rune Weapon, you become enveloped in a blood mist that surrounds you for 8, increasing your Parry by 5%. Deals 20 Shadow damage every (varies) sec to enemies within (varies) yds. Every time it deals damage you gain 2 Runic Power, up to a maximum of 10 Runic Power. Deals reduced damage beyond 8 targets. Some values above vary by condition or aren't fully known — check in-game.
Proc Sanguinary Burst
Bloody Reflection

Bloody Reflection

#1279633 Offensive Talent
While Blood Shield is active, taking direct damage reflects 65 Shadow damage back to the attacker. Blood Shield can now absorb up to 65% of your maximum health.
Dance of Midnight

Dance of Midnight

#1264506 Offensive Talent
While Dancing Rune Weapon is active, Parrying an attack has a 100% chance to make your next Heart Strike cost no Runes and deal 150% increased damage.
Desecrate

Desecrate

#1234559 Offensive Talent
Death and Decay deals its damage 100% faster.
Enfeeble

Enfeeble

#392566 Offensive Talent
Your ghoul's attacks have a chance to apply Enfeeble, reducing the enemies movement speed by -30% and the damage they deal to you by -12% for 6.
Exterminate

Exterminate

#441378 Offensive Talent Not selected Priority
After Reaper's Mark explodes, your next 2 (varies):Marrowrends; cost 1 (varies):Runes; and summon 2 (varies):scythes; to strike your enemies. The first scythe strikes your target for 100 Shadowfrost damage (varies by condition — check in-game) the second scythe strikes all enemies around your target for 100 Shadowfrost damage and applies Blood Plague. Deals reduced damage beyond 8 targets. Some values above vary by condition or aren't fully known — check in-game.
Icy Talons

Icy Talons

#194878 Offensive Talent
Your Runic Power spending abilities increase your melee attack speed by 6% for 10, stacking up to (varies) times. Some values above vary by condition or aren't fully known — check in-game.
Infliction of Sorrow

Infliction of Sorrow

#434143 Offensive Talent Priority
When Vampiric Strike damages an enemy affected by your Blood Plague, it extends the duration of the disease by (varies by condition — check in-game) sec(varies by condition — check in-game) Some values above vary by condition or aren't fully known — check in-game.
Insidious Chill

Insidious Chill

#391566 Offensive Talent
Your auto-attacks reduce the target's auto-attack speed by -5% for 30, stacking up to (varies) times. Some values above vary by condition or aren't fully known — check in-game.
Soul Rupture

Soul Rupture

#437161 Offensive Talent Not selected
When Reaper's Mark explodes, it deals 10% of the damage dealt to nearby enemies.
Subduing Grasp

Subduing Grasp

#454822 Offensive Talent Not selected
When you would pull an enemy, the damage they deal to you is reduced by -6% for 6.
The Blood is Life

The Blood is Life

#434260 Offensive Talent
Dancing Rune Weapon summons a Blood Beast to attack your enemy for 10. Each time the Blood Beast attacks, it stores a portion of the damage dealt. When the Blood Beast dies, it explodes, dealing 15% of the damage accumulated to nearby enemies and healing the Death Knight for the same amount. Deals reduced damage beyond 8 targets.
Transfusion

Transfusion

#1265574 Offensive Talent
Vampiric Strike increases the damage of (varies by condition — check in-game) by (varies by condition — check in-game)% for 8.(varies by condition — check in-game) Some values above vary by condition or aren't fully known — check in-game.
Unholy Momentum

Unholy Momentum

#374265 Offensive Talent
Increases Haste by 2%.
Vampiric Strike

Vampiric Strike

#433901 Offensive Talent Priority
Your Death Coil and Death Strike have a 25% chance to make your next Heart Strike become Vampiric Strike. Vampiric Strike heals you for 1% of your maximum health and grants you Essence of the Blood Queen, increasing your Haste by 1.1%, up to 0.1% for 20. Some values above vary by condition or aren't fully known — check in-game.
Proc Infliction of Sorrow
Proc Incite Terror
Proc Gift of the San'layn
Proc Transfusion
Proc Inevitable
Wave of Souls

Wave of Souls

#439851 Offensive Talent Not selected
Reaper's Mark sends forth bursts of Shadowfrost energy and back, dealing 5 Shadowfrost damage both ways to all enemies caught in its path. Wave of Souls critical strikes cause enemies to take 5% increased Shadowfrost damage for 15, stacking up to 2 times, and it is always a critical strike on its way back.
Other
Anti-Magic Barrier

Anti-Magic Barrier

#205727 Other Talent
Reduces the cooldown of Anti-Magic Shell by 20 sec and increases its duration and amount absorbed by 40%.
Assimilation

Assimilation

#374383 Other Talent
The cooldown of Anti-Magic Zone is reduced by 60 sec and its duration is increased by 2 sec.
Bind in Darkness

Bind in Darkness

#440031 Other Talent Not selected
Blood Boil deals 30% increased damage, and is now Shadowfrost. Shadowfrost damage applies 2 stacks to Reaper's Mark and 4 stacks when it is a critical strike.
Blood Bond

Blood Bond

#1267028 Other Talent Not selected
While you are below 50% health, your Ghoul sacrifices 4% of its maximum health to heal you for (varies)% of your maximum health every sec. Some values above vary by condition or aren't fully known — check in-game.
Blood Feast

Blood Feast

#391386 Other Talent
Anti-Magic Shell heals you for 100% of the damage it absorbs.
Blood Scent

Blood Scent

#374030 Other Talent
Increases Leech by 3%.
Bloodied Blade

Bloodied Blade

#458753 Other Talent
Parrying an attack grants you a charge of Bloodied Blade, increasing your Strength by 0.5.1%, up to 0.1% for 15. At (varies) stacks, your next parry consumes all charges to unleash a Heart Strike at 300% effectiveness, and increases your Strength by 10% for 6. Some values above vary by condition or aren't fully known — check in-game.
Bloodshot

Bloodshot

#391398 Other Talent
While Blood Shield is active, you deal 8% increased damage and damage taken is reduced by -4%.
Bloodworms

Bloodworms

#195679 Other Talent
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
Bloody Fortitude

Bloody Fortitude

#434136 Other Talent
Icebound Fortitude reduces all damage you take by up to an additional 20% based on your missing health. Killing an enemy that yields experience or honor reduces the cooldown of Icebound Fortitude by 3 sec.
Boiling Point

Boiling Point

#1265790 Other Talent
Heart Strike has a chance to make your next Blood Boil empowered, dealing 50% increased damage and echoing after 3 sec.
Bone Collector

Bone Collector

#458572 Other Talent
When you would pull an enemy generate 1 charge of Bone Shield. Bone Shield $@spelldesc195181
Carnage

Carnage

#458752 Other Talent Not selected
Consumption now contributes to your Mastery: Blood Shield. Each time an enemy strikes your Blood Shield, the cooldown of Consumption has chance to be reset.
Cleaving Strikes

Cleaving Strikes

#316916 Other Talent
Heart Strike hits up to 3 additional enemies while you remain in Death and Decay. When leaving your Death and Decay you retain its bonus effects for 4 sec.
Coagulopathy

Coagulopathy

#391477 Other Talent
Enemies affected by Blood Plague take 5% increased damage from you and Death Strike increases the damage of your Blood Plague by 10% for 15, stacking up to (varies) times. Some values above vary by condition or aren't fully known — check in-game.
Coldthirst

Coldthirst

#378848 Other Talent
Successfully interrupting an enemy with Mind Freeze grants 10 Runic Power and reduces its cooldown by 3 sec.
Dark Talons

Dark Talons

#436687 Other Talent Not selected
Marrowrend and Heart Strike have a 25% chance to grant 3 stacks of Icy Talons and increase its maximum stacks by the same amount for 6 sec. Runic Power spending abilities count as Shadowfrost while Icy Talons is active.
Deadly Reach

Deadly Reach

#1264235 Other Talent
Death Strike hits an additional 2 enemies at 0% effectiveness. Some values above vary by condition or aren't fully known — check in-game.
Death Defiance

Death Defiance

#1266818 Other Talent
The cooldown of Death Pact is reduced by 30 sec, and you receive 50% increased healing while its healing absorb is active.
Death Notes

Death Notes

#1266819 Other Talent Not selected
Raise Ally costs 30 less Runic Power.
Death's Echo

Death's Echo

#356367 Other Talent
Death's Advance, Death and Decay, and Death Grip have 1 additional charge.
Death's Messenger

Death's Messenger

#437122 Other Talent Not selected
Reduces the cooldowns of Lichborne and Raise Dead by 30 sec.
Death's Reach

Death's Reach

#276079 Other Talent Not selected
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
Deathly Blows

Deathly Blows

#1265932 Other Talent Not selected
(varies by condition — check in-game) Some values above vary by condition or aren't fully known — check in-game.
Echoing Fury

Echoing Fury

#1265855 Other Talent Not selected
Reaper's Mark deals 5% increased damage. Casting (varies by condition — check in-game) grants (varies by condition — check in-game) (varies):stacks; of Exterminate with (varies by condition — check in-game)% first scythe and (varies by condition — check in-game)% second scythe effectiveness. Some values above vary by condition or aren't fully known — check in-game.
Everlasting Bond

Everlasting Bond

#377668 Other Talent
Summons 1 additional copy of Dancing Rune Weapon and increases its duration by 4 sec.
Expelling Shield

Expelling Shield

#439948 Other Talent Not selected
When an enemy deals direct damage to your Anti-Magic Shell, their cast speed is reduced by -10% for 6.
Foul Bulwark

Foul Bulwark

#206974 Other Talent
Each charge of Bone Shield increases your maximum health by (varies)%. Some values above vary by condition or aren't fully known — check in-game.
Frenzied Bloodthirst

Frenzied Bloodthirst

#434075 Other Talent
Essence of the Blood Queen stacks 2 additional times and increases the damage of your Death Coil and Death Strike by 5% per stack.
Frigid Resolve

Frigid Resolve

#1265859 Other Talent Not selected
The effectiveness of Permafrost is increased by (varies by condition — check in-game)%(varies by condition — check in-game) Permafrost $@spelldesc207200 Some values above vary by condition or aren't fully known — check in-game.
Gift of the San'layn

Gift of the San'layn

#434152 Other Talent
While Dancing Rune Weapon is active you gain Gift of the San'layn. Gift of the San'layn increases the effectiveness of your Essence of the Blood Queen by 200%, and Vampiric Strike replaces your Heart Strike for the duration.
Grim Reaper

Grim Reaper

#434905 Other Talent Not selected
Reaper's Mark initial strike grants $?a137008][3 charges of Bone Shield][Killing Machine]. Reaper's Mark explosion deals up to 30% increased damage based on your target's missing health.
Grip of the Dead

Grip of the Dead

#273952 Other Talent
Defile reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Heartbreaker

Heartbreaker

#221536 Other Talent
Your Heart Strike generates 2 additional Runic Power per target hit.
Hemostasis

Hemostasis

#273946 Other Talent
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to (varies) times. Some values above vary by condition or aren't fully known — check in-game.
Improved Bone Shield

Improved Bone Shield

#374715 Other Talent
Bone Shield increases your Haste by 10% and it can stack 2 additional times.
Improved Death Strike

Improved Death Strike

#374277 Other Talent
Death Strike's cost is reduced by 5, and its healing is increased by 15%.
Improved Heart Strike

Improved Heart Strike

#374717 Other Talent
Heart Strike damage increased by 15%.
Improved Vampiric Blood

Improved Vampiric Blood

#317133 Other Talent
Vampiric Blood's healing and absorb amount is increased by 5% and duration by 2 sec.
Inevitable

Inevitable

#1280658 Other Talent
Blood Plague deals up to 30% increased damage based on the target's missing health.
Insatiable Blade

Insatiable Blade

#377637 Other Talent
Dancing Rune Weapon's cooldown is reduced by 30 sec and now generates 5 Bone Shield charges.
Iron Heart

Iron Heart

#391395 Other Talent
Blood Shield's duration is increased by 2 sec and it absorbs 20% more damage.
Leeching Strike

Leeching Strike

#377629 Other Talent Not selected
Heart Strike heals you for 0.3.2% health for each enemy hit while affected by Blood Plague.
Lifeblood

Lifeblood

#1264296 Other Talent
Death Strike heals for an additional 20% of its healing over 5.
March of Darkness

March of Darkness

#391546 Other Talent Not selected
Death's Advance grants an additional 25% movement speed over the first 3. Movement speed while using Price of Progress is increased by 5%.
Osmosis

Osmosis

#454835 Other Talent
Anti-Magic Shell increases healing received by 15%.
Ossuary

Ossuary

#219786 Other Talent
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 0 Runic Power. Additionally, your maximum Runic Power is increased by 0. Some values above vary by condition or aren't fully known — check in-game.
Pact of the Deathbringer

Pact of the Deathbringer

#440476 Other Talent Not selected
When you suffer a damaging effect equal to 25% of your maximum health, you instantly cast Death Pact at 50% effectiveness. May only occur every 2 min. When a Reaper's Mark explodes, the cooldowns of this effect and Death Pact are reduced by 5 sec.
Pact of the San'layn

Pact of the San'layn

#434261 Other Talent
You store 10% of all Shadow damage dealt into your Blood Beast to explode for additional damage when it expires.
Permafrost

Permafrost

#207200 Other Talent
Your auto attack damage grants you an absorb shield equal to 50% of the damage dealt.
Plague Infusion

Plague Infusion

#1265869 Other Talent
Your Blood Plague critical hits have a chance to reduce the cooldown of your Blood Boil by 0.3.2 sec.
Proliferating Chill

Proliferating Chill

#373930 Other Talent
Chains of Ice affects 1 additional nearby enemy.
Rapid Decomposition

Rapid Decomposition

#194662 Other Talent
Your Blood Plague and Death and Decay deal damage 15% more often. Additionally, your Blood Plague leeches 85% more Health.
Reaper's Onslaught

Reaper's Onslaught

#469870 Other Talent Not selected
Reduces the cooldown of Reaper's Mark by 15 sec, but the amount of Marrowrends empowered by Exterminate is reduced by -1.
Red Thirst

Red Thirst

#205723 Other Talent
Reduces the cooldown on Vampiric Blood by 2.1 sec per 10 Runic Power spent.
Relish in Blood

Relish in Blood

#317610 Other Talent
While Crimson Scourge is active, your next Death and Decay heals you for 1 health per Bone Shield charge and you immediately gain 10 Runic Power.
Rune Mastery

Rune Mastery

#374574 Other Talent
Consuming a Rune has a chance to increase your Strength by 3% for 8.
Runic Attenuation

Runic Attenuation

#207104 Other Talent
Auto attacks have a chance to generate 3 Runic Power.
Sanguinary Burst

Sanguinary Burst

#1263781 Other Talent
When Blood Mist ends it deals 2 Shadow damage to (varies) nearby enemies, healing you for 0% of the damage dealt. The damage is increased by 2% for every 1 Runic Power spent while Blood Mist was active. Some values above vary by condition or aren't fully known — check in-game.
Sanguine Ground

Sanguine Ground

#391458 Other Talent
You deal 6% more damage and receive 5% more healing while standing in your Death and Decay.
Sanguine Scent

Sanguine Scent

#434263 Other Talent Not selected
Your Death Coil and Death Strike have a 15% increased chance to trigger Vampiric Strike when damaging enemies below 35% health.
Swift and Painful

Swift and Painful

#443560 Other Talent Not selected
If no enemies are struck by Soul Rupture, you gain 10% Strength for 8. Wave of Souls is 100% more effective on the main target of your Reaper's Mark.
Thrill of Blood

Thrill of Blood

#1265547 Other Talent
Essence of the Blood Queen additionally increases your Mastery by (varies by condition — check in-game)% per stack. (varies by condition — check in-game) increased damage. Some values above vary by condition or aren't fully known — check in-game.
Umbilicus Eternus

Umbilicus Eternus

#391517 Other Talent
After Vampiric Blood expires, you absorb damage equal to 6 times the damage your Blood Plague dealt during Vampiric Blood.
Unholy Bond

Unholy Bond

#374261 Other Talent
Increases the effectiveness of your Runeforge effects by 20%.
Unholy Endurance

Unholy Endurance

#389682 Other Talent
Increases Lichborne duration by 2 sec and reduces the cooldown by 30 sec.
Vampiric Aura

Vampiric Aura

#434100 Other Talent Not selected
Your Leech is increased by 2%. While Lichborne is active, the Leech bonus of this effect is increased by 100%, and it affects 4 allies within 12 yds.
Vestigial Shell

Vestigial Shell

#454851 Other Talent
Casting Anti-Magic Shell grants (varies) nearby allies a Lesser Anti-Magic Shell that Absorbs up to (varies) magic damage and reduces the duration of harmful Magic effects against them by -50%. Some values above vary by condition or aren't fully known — check in-game.
Visceral Strength

Visceral Strength

#434157 Other Talent
When Crimson Scourge is consumed, you gain 6% Strength for 12.
Voracious

Voracious

#273953 Other Talent
Death Strike's healing is increased by 5% and grants you 15% Leech for 8.
Wither Away

Wither Away

#441894 Other Talent Not selected
Blood Plague deals its damage 100% faster, and the second scythe of Exterminate applies Blood Plague.

Also affected by baseline class passives (apply broadly, not specific to any one ability above): Blood Death Knight, Death Knight

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